The equipper's CRIT Rate increases by 24%. DMG dealt ignores 15% of the target's Wind RES. When the equipper uses an EX Special Attack to deal Wind DMG, Daze dealt increases by 16%, and DMG dealt by all other squad members increases by 20%, for 50s. Repeated triggers reset the duration. Only one instance of the DMG increase effect can exist in the same squad.
This is the agent's engine by design - not necessarily the one people actually run. For what is actually equipped, see below.
CORE SKILL
Lv. 7
Core Passive: Warm Night's Embrace
Gain 1 point of for every 25 Energy consumed, up to a maximum of 3 Wind Energy.
When Roxy's initial Energy Regen exceeds 1.2, for every 0.01 above this value, ATK increases by 5, up to a maximum increase of 960, and Impact increases by 0.4, up to a maximum increase of 76.8.
After Special Attack: Forgive Me for Not Seeing You Off hits an enemy affected by Windswept, it triggers , reverting Contamination back to its original state.
When any squad member triggers Contamination or Cleanse, Roxy provides all squad members with a buff based on the attribute of the Contamination or Cleanse effect: for every 1% CRIT Rate Roxy has, when non-Armorer characters deal DMG of the corresponding attribute or Wind DMG, their CRIT DMG increases by 0.4%, up to 40%. When Armorer characters deal DMG of the corresponding attribute or Wind DMG, their Laceration DMG increases by 0.2%, up to 20%. Each attribute's buff lasts 50s, and repeated triggers reset the duration.
When Windswept is applied again to an enemy already in the Windswept state, all squad members can also gain this buff based on the Contamination attribute of the overwritten Windswept state and Wind attribute.
Additional Ability: Porcelloy Heart
When another character in your squad is an Attack, Rupture, or Armorer character:
Roxy's DMG increases by 8%. This effect increases with character level, increasing by 1.2% per level, up to 80%.
When any squad member's attack hits an enemy, it increases their Stun DMG Multiplier by 30%. When an enemy becomes Stunned, its Stun duration is extended by 2s. This Stun duration increase does not stack with similar effects. The effect is removed once the Stun ends.
While an enemy is in the Windswept state applied by a squad member, the direct Wind DMG they take and the direct DMG they take of the attribute that triggered Contamination are increased by 8%.
Upon entering the battlefield, restores 40 Energy. In Investigation Zone Mode, this effect can trigger once every 180s.
Windswept applied by all squad members lasts 20s longer.
When using an EX Special Attack, Roxy's Anomaly Buildup Rate increases by 30% for 50s. Repeated triggers reset the duration.
SKILLS
Basic AttackLv. 12
Basic Attack: Do Stay a While
Press to activate:
Performs up to 4 strikes forward, dealing Wind DMG.
DodgeLv. 12
Dodge: Excuse Me
Press to activate:
Performs a quick dodge to the side.
Dash Attack: Forgive My Rudeness
Press during a dodge to activate:
Strikes forward, dealing Wind DMG.
Dodge Counter: Returned Courtesy
Press during a Perfect Dodge to activate:
Strikes enemies in front, dealing Wind DMG.
Character is invulnerable while using this skill.
AssistLv. 12
Assist: More Overtime?
After activating a Defensive Assist, press again to activate:
Roxy stays on the field and strikes enemies ahead, dealing Wind DMG.
This skill is treated as activating a Basic Attack.
Character is invulnerable while using this skill.
Quick Assist: At Your Service
When the on-field character is launched, press to activate:
Strikes enemies in front, dealing Wind DMG.
Character is invulnerable while using this skill.
Defensive Assist: Allow Me to Assist
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.
Assist Follow-Up: Midnight Code
Press after a Defensive Assist to activate:
Strikes enemies ahead, dealing Wind DMG.
Character is invulnerable while using this skill.
Special AttackLv. 12
Special Attack: Much Obliged
Press to activate:
Performs a forward strike, dealing Wind DMG.
Special Attack: Forgive Me for Not Seeing You Off
After activating EX Special Attack: Kindly Rest in Peace, this attack is automatically activated when the total number of Eyes of the Storm on the field and Roxy's reaches at least 3:
Throws her hammer at enemies on the field, dealing Wind DMG.
Eyes of the Storm hit by this attack are detonated, up to 3 Eyes of the Storm at a time. Based on the number detonated, a corresponding number of Miniature Windstorms are generated, dealing Wind DMG.
If 3 Eyes of the Storm are detonated at once, a Giant Windstorm is generated instead, dealing Wind DMG.
Character is invulnerable while using this skill.
EX Special Attack: Don't Catch a Chill
With enough energy, press or hold to activate:
Slides forward, dealing Wind DMG.
While sliding, press and hold to have Roxy enter the Whirlwind state:
While in the Whirlwind state, Roxy generates a tornado. Drag the joystick to control its direction. During this, Energy is continuously consumed, dealing Wind DMG to enemies along its path. When Energy is depleted, or when is released while the joystick is not being moved, Roxy exits the Whirlwind state.
When the slide ends or when exiting the Whirlwind state, automatically follows up with EX Special Attack: Kindly Rest in Peace.
Character is invulnerable while using this skill.
EX Special Attack: Kindly Rest in Peace
Automatically activates after EX Special Attack: Don't Catch a Chill ends:
Consumes all to fire a wind cannon forward, dealing Wind DMG.
After the attack, for each point of Wind Energy consumed, deals an additional instance of Wind DMG and generates 1 at the current position.
Character is invulnerable while using this skill.
Eye of the Storm
Generated after EX Special Attack: Kindly Rest in Peace consumes , and automatically detonates after 30s.
Up to 9 Eyes of the Storm can exist at the same time. If this limit is exceeded, the earliest generated Eye of the Storm will automatically detonate.
Detonates when hit by Special Attack: Forgive Me for Not Seeing You Off. If fewer than 3 are hit at the same time, 1 Miniature Windstorm is generated at the location of each Eye of the Storm, tracking enemies and dealing Wind DMG for 1s.
If 3 are hit at the same time, 1 Giant Windstorm is generated instead, dealing Wind DMG for 1s.
When detonated by any means, an Eye of the Storm releases a blast, dealing 1 instance of Wind DMG to nearby enemies.
Chain AttackLv. 12
Chain Attack: Gale-Burial Great Hammer
When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful strike at enemies in front, dealing massive Wind DMG.
Character is invulnerable while using this skill.
Ultimate: Requiem for the Night-Burial
When Decibel Rating is at Maximum, press to activate:
Unleashes a powerful strike at enemies in front in a large area, dealing massive Wind DMG.
After the skill ends, gains 1 .
Character is invulnerable while using this skill.
WHAT THE CORE SKILL GIVES
Core Skill A
CRIT Rate
+4.8%
Core Skill B
Base ATK
+25
Core Skill C
CRIT Rate
+4.8%
Core Skill D
Base ATK
+25
Core Skill E
CRIT Rate
+4.8%
Core Skill F
Base ATK
+25
MINDSCAPE CINEMA
M1
Versatile Attendant
When EX Special Attack: Kindly Rest in Peace hits, it reduces the enemy's All-Attribute RES by 15% for 50s. Repeated triggers reset the duration. CRIT DMG increases by 40%.
Roxy always manages to keep everything perfectly in order, from the head of the household's daily needs to her frequent whims.
"If you insist on going, please take this guide with you. Yes, I knew you would make this decision, milady."
"You've changed your mind? That's fine. Here's another guide, just for this sort of situation."
M2
Clocking Out Myth
EX Special Attack: Don't Catch a Chill deals 5% more Daze.
For each Eye of the Storm detonated, gain 1 stack of Windflow, up to 3 stacks.
During EX Special Attack: Don't Catch a Chill, if Roxy switches out after entering the Whirlwind state, she consumes all Windflow. Each stack consumed sustains the Whirlwind state for 0.2s, during which no Energy is consumed, up to a maximum of 0.6s.
When EX Special Attack: Don't Catch a Chill hits an enemy, that enemy's Stun DMG Multiplier increases by 30% until the target recovers from Stun.
Roxy's pale complexion and ever-present dark circles speak to how much effort she pours into the workshop.
She is all too familiar with Vyrium at four in the morning, despite having no nocturnal habits.
To her, clocking out feels as distant as a myth.
"Ah... dawn again... It feels like getting off work will never become a reality."
M3
Tales of Insomnia
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Roxy is used to making thorough plans, but whenever Claret is involved, those plans struggle to keep up with the changes. Countless schedule adjustments, countless revisions...
Even the perfect assistant eventually starts to lose her patience until she reaches a certain breaking point — and snaps.
From then on, Vyrium gains a terrifying figure who roams the streets late at night.
"I just want to go home... and get a good night's sleep—!"
M4
R.I.P.
When a Defensive Assist successfully parries an enemy attack, Roxy gains 1 Energy, up to once per skill. When Dodge Counter: Returned Courtesy hits an enemy, it grants 2 Energy, up to once per skill. Ultimate: Requiem for the Night-Burial deals 20% more DMG and 10% more Daze.
Whenever Roxy brings out her weapon, her enemies are always left baffled: Who uses a coffin as a weapon?
Their confusion never lasts long, though.
Once they see the girl casually swing it around, tearing through the air with a heavy howl, they quickly understand: that thing definitely wasn't made for sleeping in.
"It's still daytime, but I'm afraid... it's time to say goodnight."
M5
Second Heartbeat
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Roxy can barely remember the adventure she had as a child, and the pain of losing her heart has long since faded.
But she will never forget how the girl known as a genius once cried until her proud eyes were red, calling Roxy's name over and over.
Her tears fell upon Roxy's cold chest, almost hot enough to burn a hole through her heart.
"Because of this Porcelloy Heart... I do get a little anemic sometimes, but with milady around, there's nothing to worry about."
M6
Eternity and the Clockwork Doll
The DMG dealt by attacks ignores 15% of the target's Wind RES.
When Special Attack: Forgive Me for Not Seeing You Off detonates Eyes of the Storm to generate a Giant Windstorm, the primary target is inflicted with Afterecho. A Giant Windstorm is generated at the target's location every 3s, for a total of 2 additional Giant Windstorms. Repeated triggers stack the number of additional Giant Windstorm instances generated and refresh the duration of Afterecho. The DMG dealt by the Giant Windstorm increases to 250% of its original value, and the Daze it inflicts increases by 20%.
Some believe Roxy only remains by the head of the household's side to sustain her Porcelloy Heart: Flint Workshop used their bloodline to secure a capable assistant.
Roxy has heard such claims so often that she no longer even bothers refuting them. The other person concerned, however, can't help but worry over it.
One day, during a brief lull in her busy schedule, she casually brought the matter up with her assistant, only to be met with a helpless sigh.
"No, I've never thought of it that way. Just being alive is already more than enough. I've always been grateful to you, milady."
"Besides... if I may be so bold, aren't you the one bound by bloodline here, milady?"
"So this is what's been making you restless lately... Rather than some pointless rumor, I'd say that oversized Porcelloy order you boasted to the CCD about not long ago is far more worth worrying about."
No guide yet.
This agent is too new: the strong-player database has neither enough builds nor enough runs to claim anything. Everything above comes from the game's own data and is already correct.